Battle Squadron: The Amiga War Machine That Never Stopped Firing
Battle Squadron returns as a textbook reminder of why the Amiga scene still thrives on top-tier arcade action. This new review makes it clear that the game isn’t just trading on nostalgia; it showcases technical confidence, sharp design sensibilities, and an unwavering respect for the original classic.

92% Rating and Sizzler Award
When Battle Squadron exploded onto the Amiga in 1989, it didn’t just add another shoot’em-up to the shelf, it redrew the battle lines of what Commodore’s machine could do. Decades later, it continues to command respect across the retro community, and its recent and a fantastic 92% rating and Sizzler Award in ZZAP! Amiga underline a simple truth: this is a classic that hasn’t lost an inch of ground.

Gameplay with Real Weight
Battle Squadron endures because its design still feels fresh. Enemy waves are crafted with intention—neither random nor predictable—and the weapon system provides a natural sense of growth without overwhelming the player. Difficulty escalates through rhythm rather than brute force, making the game intensely playable decades on. This balance is one of the main reasons the new review emphasises its timeless feel.



Back to the Front Lines
At the time of its original release, the Amiga was awash with shooters, but few carried the technical authority Battle Squadron displayed. Cope-Com’s design philosophy was direct: no gimmicks, no filler—only precision engineering and relentless pacing. What players received was a vertical 2-player shooter with the confidence of an arcade cabinet and the visual muscle of a machine pushing well beyond its comfort zone.

- How do you think Battle Squadron compares to the other shooters you played in the late ’80s and early ’90s?

A Graphics Benchmark
The game’s 5-bitplane graphics, deep colour gradients and smoothly tiled 16×16 backgrounds became a showcase of what the Amiga’s custom chips could achieve when pushed properly. Background layers transitioned seamlessly as players carved through alien corridors, and the spritework delivered impact without sacrificing clarity. Even today, the presentation reads as a concentrated masterclass in visual economy and technical craft.
- Which part of the original presentation impressed you the most—graphics, gameplay or sound?
The Sound of Combat
Ron Klaren’s soundtrack remains a standout piece of Amiga audio design. Its pulsing basslines and atmospheric motifs echo the industrial sci-fi of the era, while the sound effects land with a mechanical precision that strengthens the game’s identity. Few shooters of the time fused music and action with such cohesion.
Why It Still Matters
The renewed attention from ZZAP! Amiga reflects more than nostalgia. It acknowledges a title that anticipated the future of home action gaming: fast, smooth, responsive and uncompromising. Many shooters have come and gone, but Battle Squadron’s longevity rests on its clean design and technical discipline.
In an era when retro gaming culture thrives on authenticity and quality, Battle Squadron stands as one of the Amiga’s definitive war machines—engineered to last, and still delivering shockwaves decades later.
Verdict
This new ZZAP! Amiga review leaves no ambiguity: Battle Squadron isn’t just historically important; it remains one of the most polished action titles ever produced for the machine. A blazing classic that still hits hard—and fully deserving of its 92% rating and Sizzler Award.
- What memories does the soundtrack bring back for you today?
- Do you still prefer playing on original Amiga hardware, or do you revisit Battle Squadron through emulation?
- Share your own Battle Squadron memories in the comments. When did you first play it, and how does it hold up for you today?
