“Calling all retro fans with Android devices!! In a few weeks our famous retro shooter Battle Squadron ONE from 1989 will be available on Android “Google Play Store” throughout the world”
After having released Battle Squadron ONE for iOS devices, and upgrading it to world’s first 2-player split-screen shooter, we are now almost ready with Battle Squadron ONE for Android!!
At the turn of the year Cope-Com signed Android coding expert GoldenCode.eu to do the Android version of Battle Squadron. This work is now nearing the end. Naturally all features of the iOS version have been transferred to the Android version. This includes:
– World’s first 2-player split-screen mode – Open Feint with Achievements and Leaderboards – 4 fantastically detailed levels to fight your way through – 4 highly diverse “bosses” to defeat… and scores of different enemies – 24 different weapons (4 types of 6 grades each) + Nova Missile
– Fantastic atmospheric digitally remastered music scores and sound FX – Several control options, including the new and advanced “2x direct touch”
At Cope-Com we have been extremely pleased with the dynamic and excellent work of GoldenCode.eu in converting Battle Squadron to Android.
To have the game run perfectly on some of the earlier Android devices, in fact the whole graphics engine had to be rewritten. This demanded essentially a doubling of the work.
Overall, it has been an exceptionally pleasant experience. And what has made it even better is that the lead coder on the project, Daniel Müßener, is actually an old fan of Battle Squadron… and this game is actually part of the reason he went into game coding in the first place… Wow !!
10 thoughts on “Prepare yourself for Battle Squadron ONE on Android “Google Play Store”!!”
I’m seeing lots of ports of games to playbook and would love to see Battle Squadron and Hybris. I would pretty much purchase the instant they are made available.
Thanks, that is really great to hear 🙂
Since the release of Battle Squadron for Android and this past weekend a free Android version, it needs to blossom a bit more before any decision is made.
Congratulations to all at Cope-Com.
Your awesome work will for sure reach many fans across the globe.
Not many awesome old school shooters around these days and whats more better than to release something that was already perfect, you can’t beat perfection, but you guys did it twice with Hybris and Battle Squadron, that is back to back perfection.
Keep up the good work.
Your number #1 fan
I have a Blackberry Playbook. Its OS 2.0 supports simple porting of Android apps to the PB. Can this be done for Battle Squadron?
Hi ThunderBlade, 🙂
Thats true that the Blackberry Playbook has of 2011 a new feature enabling android 2.3 apps. According to the specs it may need to be introduced in order to work separately onto the Blackberry app world. And by looking at the specs, Battle Squadron ONE will run very nicely on your Blackberry device. 🙂
Android and Java application support
RIM announced on March 24, 2011 that it would expand its application ecosystem for the PlayBook to include BlackBerry Java and Android-based applications. In a press release, RIM stated that developers would be able to simply repackage, code sign, and submit their Android apps into BlackBerry App World, however for the first update, only Android 2.3 applications will be able to run on the PlayBook. These applications became available in the BlackBerry Tablet OS 2.0, released on February 21, 2012. However, Java applications will not be available until a future update.
Sorry guys, but I don’t think it will run on BlackBerry.
As far as I know the Android compatibility won’t go beyond Java for now… And BattleSquadrone relies on the Android NDK, most of it is native ARM code, no Java at all.
If Battle Squadron One is native ARM code, it’s much easier to get it onto the BlackBerry PlayBook – there’s the free BlackBerry NDK for PlayBook. EA has been using it to port Need for Speed Undercover, Sim City 3 etc.
As there are not so many PlayBook apps yet, sale for each individual app is much higher. I keep my fingers crossed for a port.
Thanks for the details 🙂 Battle Squadron ONE for mobile devices is programmed in C/C++ … and runs from within Java on Android. We would very much like to have BS ONE out on as many platforms as possible, to as many people as possible, but it also needs to be fairly straight forwards 😉